
[m03]



m03dsgn_dsgn0001i1eval_snd.wav   = havoc - nice landing. we'll need info on the scientist's whereabouts. find the nod communications center and download the information.

m03dsgn_dsgn0002r1gbmg_snd.wav   = how about i get myself out of your disaster of an invasion first?

m03dsgn_dsgn0003i1eval_snd.wav   = that building on the right is the communications center.

m03dsgn_dsgn0004i1eval_snd.wav   = looks like you're approaching the communications center now. keep an eye out.

m03dsgn_dsgn0005r1gbmg_snd.wav   = hard to snipe with one eye.

m03dsgn_dsgn0006i1eval_snd.wav   = looks like the interior is locked up. you should be able to find a security card somewhere in the base area, probably on a nod officer.

m03dsgn_dsgn0007r1gbmg_snd.wav   = sounds like more fun than invading an island stronghold. i'm on it.

m03dsgn_dsgn0008i1eval_snd.wav   = looks like a security card. get to the mainframe in the communications center.

m03dsgn_dsgn0009r1gbmg_snd.wav   = find the keycard, unlock the door... why does this remind me of video games?

m03dsgn_dsgn0010i1gbmg_snd.wav   = locke, i'm having a tough time finding a security card.

m03dsgn_dsgn0011r1eval_snd.wav   = check inside the tiberium refinery, i'm picking up officer communications from there.

m03dsgn_dsgn0012i1eval_snd.wav   = head inside and locate the mainframe, you should be able to access it with your eva unit.

m03dsgn_dsgn0013i1evag_snd.wav   = flight data download complete

m03dsgn_dsgn0014r1eval_snd.wav   = that should do it. the flight plan indicates the aircraft recently passed this location and is heading toward the mainland.

m03dsgn_dsgn0015a1gbmg_snd.wav   = lotta good that does me here. what now, locke?

m03dsgn_dsgn0016i1eval_snd.wav   = you're getting closer to the mainframe. it should be downstairs on your left.

m03dsgn_dsgn0017i1eval_snd.wav   = havoc - i'm picking up a submarine adjacent to the dockyards beyond this base facility. find a way to get on board, get off that island before it blows!

m03dsgn_dsgn0018r1gbmg_snd.wav   = what, no limo? nod gets sakura a personal helicopter, i get a cargo hold. do i smell funding problems?

m03dsgn_dsgn0019i1eval_snd.wav   = you don't have much time! get to the submarine and get off the island!

m03dsgn_dsgn0020r1gbmg_snd.wav   = what do you think i am trying to do?

m03dsgn_dsgn0021i1vggb_snd.wav   = this is gdi gunboat captain soanso, calling any available gdi units to the beachhead area. we've got heavy resistance, requesting backup!

m03dsgn_dsgn0022r1gbmg_snd.wav   = soanso, this is havoc. i've got it under control.

m03dsgn_dsgn0023i1vggb_snd.wav   = nice work commando! i'm making my way around the island now.

m03dsgn_dsgn0024r1gbmg_snd.wav   = what a snafu this is....

m03dsgn_dsgn0025i1gemg_snd.wav   = good shooting captain, thanks for the assist!

m03dsgn_dsgn0026r1gbmg_snd.wav   = just stay outta my way.

m03dsgn_dsgn0027i1vggb_snd.wav   = this is gdi gunboat captain soanso, we've still got resistance on the beachhead. i'm not going to last out here without support!

m03dsgn_dsgn0028i1gemg_snd.wav   = sir - shouldn't we secure the beachhead?

m03dsgn_dsgn0029r1gbmg_snd.wav   = why don't you go take care of it?

m03dsgn_dsgn0030i1vggb_snd.wav   = this is gdi gunboat captain soanso, i'm taking heavy fire, need - <static and screams>

m03dsgn_dsgn0031r1gbmg_snd.wav   = guess i don't have to worry about the gunboat.

m03dsgn_dsgn0032i1gemg_snd.wav   = sir, the gunboat's down!

m03dsgn_dsgn0033r1gbmg_snd.wav   = yeah, i heard. what do you want me to do about it?

m03dsgn_dsgn0035r1gbmg_snd.wav   = you tryin' ta tell me how to do my job?

m03dsgn_dsgn0036i1vggb_snd.wav   = sure am glad you're here commando. good job on the sams.

m03dsgn_dsgn0037r1gbmg_snd.wav   = it's my specialty.

m03dsgn_dsgn0038i1gemg_snd.wav   = we've got the situation from here, captain. thanks for the assist!

m03dsgn_dsgn0039r1gbmg_snd.wav   = all in a day's work.

m03dsgn_dsgn0040i1vggb_snd.wav   = commando, don't leave me hanging! take out those sam sites!

m03dsgn_dsgn0041r1gbmg_snd.wav   = don't shout into the radio, it gets on my nerves!

m03dsgn_dsgn0042i1gemg_snd.wav   = sir, shouldn't we eliminate those sams?

m03dsgn_dsgn0043r1gbmg_snd.wav   = what, you can't handle it by yourself?

m03dsgn_dsgn0044i1vggb_snd.wav   = commando, i can't get any reinforcements into the village inlet! did you take care of those sams?

m03dsgn_dsgn0045r1gbmg_snd.wav   = i've got other problems right now.

m03dsgn_dsgn0046i1gemg_snd.wav   = sir, what about those sams back there?

m03dsgn_dsgn0047r1gbmg_snd.wav   = what about them?

m03dsgn_dsgn0048i1vggb_snd.wav   = commando, you still around? we've got more sam sites behind that shore defense cannon. that thing has to be removed, or i'm going down!

m03dsgn_dsgn0049r1gbmg_snd.wav   = yell, scream, yell. how about backing off and letting me work?

m03dsgn_dsgn0050i1vggb_snd.wav   = that takes care of 'em! i'm calling in an airstrike on the cannon now, stand clear!

m03dsgn_dsgn0051i1vggb_snd.wav   = hey, you took care of everything. you want to raid the base for me while you're at it?

m03dsgn_dsgn0052r1gbmg_snd.wav   = don't get smart with me, i'll sink your gunboat myself.

m03dsgn_dsgn0053i1vggb_snd.wav   = i'm taking a pounding from that cannon, commando! any luck with the sam sites?

m03dsgn_dsgn0054r1gbmg_snd.wav   = you don't let up, do you?

m03dsgn_dsgn0055i1vggb_snd.wav   = this is captain soanso calling for available assistance! we're going down if that shore defense cannon isn't taken care of!

m03dsgn_dsgn0056i1vggb_snd.wav   = this is captain soanso sending a general s.o.s. alert, we've taken serious damage from shore defense and - <static>

m03dsgn_dsgn0057i1vggb_snd.wav   = commando, i see you've taken the liberty of removing the shore defense cannon for us. nice going.

m03dsgn_dsgn0058r1gbmg_snd.wav   = wasn't about to let you have all the fun.

m03dsgn_dsgn0059i1eval_snd.wav   = i see you're keeping yourself busy.

m03dsgn_dsgn0060r1gbmg_snd.wav   = figured you'd want it destroyed. just workin' on that promotion.

m03dsgn_dsgn0061i1eval_snd.wav   = it might help if you took down that power plant, it's supplying power to the rest of the base facilities.

m03dsgn_dsgn0062r1gbmg_snd.wav   = it might help if you keep your opinions to yourself. i decide what i blow up around here.

m03dsgn_dsgn0063i1eval_snd.wav   = you're really going to town down there. you didn't forget about our scientists?

m03dsgn_dsgn0064r1gbmg_snd.wav   = after all that hassle looking for them in the mountains, what makes you think i forgot?

m03dsgn_dsgn0065i1eval_snd.wav   = eliminating the tiberium refinery might slow down nod production. something to think about.

m03dsgn_dsgn0066r1gbmg_snd.wav   = i've got plenty to think about.

m03dsgn_dsgn0067i1eval_snd.wav   = i know it's your job, but do you absolutely have to blow up everything?

m03dsgn_dsgn0068r1gbmg_snd.wav   = what do you think?

m03dsgn_dsgn0069i1eval_snd.wav   = nod communications will be disrupted if you take down that communications center.

m03dsgn_dsgn0070r1gbmg_snd.wav   = how'd you figure that one out?

m03dsgn_dsgn0071i1nbmg_snd.wav   = nice landing nicky. figured your friends could use a welcoming party.

m03dsgn_dsgn0072r1gbmg_snd.wav   = put down the toy before someone gets hurt, sakura.

m03dsgn_dsgn0073i1gemg_snd.wav   = okay sir, i'm right behind you.

m03dsgn_dsgn0074i1gemg_snd.wav   = i'll stay right here, sir.

m03dsgn_dsgn0075i1gemg_snd.wav   = i'm too far from my post. orders, sir, sorry.

m03dsgn_dsgn0076i1vgch_snd.wav   = pull out, pull out! i've got sams on the radar, pull - <static>

m03dsgn_dsgn0077i1rns1_snd.wav   = gdi forces are closing on the southern shores, send reinforcements to my coordinates!

m03dsgn_dsgn0078i1rns2_snd.wav   = i can't get a lock on your position, please respond!

m03dsgn_dsgn0079i1rns3_snd.wav   = any available units converge on the base facility, we need backup!

m03dsgn_dsgn0080i1nscw_snd.wav   = we've got to get this tiberium contamination contained.

m03dsgn_dsgn0081r1nscw_snd.wav   = i'm out of neutralizer. you got a refill?

m03dsgn_dsgn0082a1nscw_snd.wav   = no, should be some in those crates over there. check it out.

m03dsgn_dsgn0083i1evan_snd.wav   = warning - unstable seizmic activity detected. all personnel evacuate immediately.

m03dsgn_dsgn0084i1gemg_snd.wav   = thanks for the assist, sir. if you need backup, just let me know.

m03dsgn_dsgn0085i1nemg_snd.wav   = that volcano has been rumbling alot lately.

m03dsgn_dsgn0086r1nemg_snd.wav   = yeah. supposedly our scientists have it under control. besides, it does make a good power source.

m03dsgn_dsgn0087a1nemg_snd.wav   = our scientists, under control... remember the time they messed up the insertion rig? they almost blew up the whole island! i just don't think this alternate power source is a good idea.

m03dsgn_dsgn0088i1nemg_snd.wav   = well, if anything goes wrong, i'm heading for the ship. i know a way i can sneak on board the mini-sub at the dock.

m03dsgn_dsgn0089r1nemg_snd.wav   = if they catch you, they'll execute you. you really think they're just going to let you on board the ship?

m03dsgn_dsgn0090a1nemg_snd.wav   = i'm going to hide in the cargo crates. they won't notice me. at least, i hope they won't....

m03dsgn_dsgn0091i1nemg_snd.wav   = what are we doing holding gdi prisoners? i thought we were under orders to execute.

m03dsgn_dsgn0092r1nemg_snd.wav   = they're shipping them off the island for some experiment. i'm not really sure what kind.

m03dsgn_dsgn0093a1nemg_snd.wav   = i'll bet they've got new interrogation techniques to test. that's what happened the last time we did a round-up.

m03dsgn_dsgn0094i1nemg_snd.wav   = what's the status of the invasion?

m03dsgn_dsgn0095r1nemg_snd.wav   = at the rate we're going, we'll need more reinforcements to keep this base. things aren't looking good.

m03dsgn_dsgn0096a1nemg_snd.wav   = kane has faith in us. i'm sure we can hold them off until we get reinforced.

m03dsgn_dsgn0097i1nemg_snd.wav   = why are we storing all this cargo down here, when we have a perfectly good dock past the base?

m03dsgn_dsgn0098r1nemg_snd.wav   = i think this is a... personal shipment. want to take a look? let's open some up.

m03dsgn_dsgn0099a1nemg_snd.wav   = i don't think i want to jeopardize my chances for advancement.  best to play it safe.

m03dsgn_dsgn0100i1nscw_snd.wav   = by kane, can't someone get rid of that gunboat? those shells keep landing closer and closer.

m03dsgn_dsgn0101r1nscw_snd.wav   = don't worry, brother - our shore defense cannon has a much longer range, and is more accurate. by the time they close on this area, they will be eliminated.

m03dsgn_dsgn0102a1nscw_snd.wav   = and the air strikes are being held off by the sam sites. i guess you're right, brother - we're as secure as we're going to get for now. i just hope this is over with soon - i need to get back to field research training.

m03dsgn_dsgn0103i1nbmg_snd.wav   = playing hard to get, nicky?

m03dsgn_dsgn0104r1gbmg_snd.wav   = hard to get rid of you, maybe.

m03dsgn_dsgn0105i1nbmg_snd.wav   = hold still a moment, would you dear?

m03dsgn_dsgn0106r1gbmg_snd.wav   = why don't you come down here and play like the real man you are?

m03dsgn_dsgn0107i1nbmg_snd.wav   = you like my new toy? i brought it just for you.

m03dsgn_dsgn0108r1gbmg_snd.wav   = you shouldn't let me play with your toys. i usually break 'em.

m03dsgn_dsgn0109i1nbmg_snd.wav   = ooh, i bruise easy nick. be nice to me.

m03dsgn_dsgn0110r1gbmg_snd.wav   = that's not how i remember it.

m03dsgn_dsgn0111i1nbmg_snd.wav   = is this how you normally pick up women?

m03dsgn_dsgn0112r1gbmg_snd.wav   = only you, beautiful. only you.

m03dsgn_dsgn0113i1nbmg_snd.wav   = give me a second, hon - i broke a nail.

m03dsgn_dsgn0114r1gbmg_snd.wav   = that's not all you broke.

m03dsgn_dsgn0115i1ncxk_snd.wav   = oh there you are! i've been waiting for you. i see you have access to my data - would it surprise you to know i have access to yours as well? let's see - gdi captain nick parker, codename 'havoc.' that's special - did you pick that yourself? what else do we have here....

m03dsgn_dsgn0116r1gbmg_snd.wav   = look, i don't have time and don't care. buzz off.

m03dsgn_dsgn0117i1evag_snd.wav   = gdi gunboat destroyed. no further shore reinforcements are available.

m03dsgn_dsgn0200i1nbmg_snd.wav   = nicky, i thought you were going to play nice! i hear you have been stealing the toys out of our sandbox. time for you to pay for what you have taken.

m03dsgn_dsgn0201i1eval_snd.wav   = havoc, in order to get the necessary data you will need to keep the communications center intact and supplied with power.

m03dsgn_dsgn0202i1gbmg_snd.wav   = typical officers, hiding in the bunkers.

m03dsgn_dsgn0076ivgch_snd.wav   = pull out, pull out!  i got sams on the radar, pull-

m03dsgn_dsgn0203i1gbmg_snd.wav   = i'm on it.

m03dsgn_dsgn0204i1gbmg_snd.wav   = i've got it under control.

m02ncxk_dsgn1000i1ncxk_snd.wav   = you are quite the pest, gdi.  let me see... ah, captain parker, code name havoc. hmm... how clich.

m02ncxk_dsgn1002a1ncxk_snd.wav   = be certain that the brotherhood will return the favor.

m03dsgn_dsgn0205i1dsgn_snd.wav   = maintain power plant integrity

m03dsgn_dsgn0206i1dsgn_snd.wav   = power compromised

m03dsgn_dsgn0207i1dsgn_snd.wav   = maintain communications center integrity

m03dsgn_dsgn0208i1dsgn_snd.wav   = communications center offline



